Here’s some 2+2 threads that I thought might lighten up your mood this coming week:
Play Poker Like the Fish: Guide to Tournament NLHE 4th Edition
B. Raising
If you must raise, it is generally best to make a miniraise. That way you avoid knocking anyone out of the pot. Since you think you have the best hand, you want as many people in the pot as possible.
Another approach is to open raise from early position for 5-10x BB with KK-99 or AJ-AK. That way you can frequently pick up the pot right there. Plus you can build a big pot and your opponents will feel intimidated that you have such a big hand. Also, if anyone reraises you after such a big raise, you can be pretty sure they have you beat and you can fold.
STOP OVERPLAYING POCKET PAIRS AND WHINING WHEN YOU LOSE WITH THEM!1!!1
I’m sick and tired of this “OMG I GOT BAD BEAT, I HAD A POCKET PAIR AND ALL YOU HAD WAS OVERCARDS!”
Preflop, a pocket pair only has 2 outs to improve,overcards have 6! (This is not even taking into account straight and flush draws!) That means overcards are at least a 3:1 favorite to improve and win the hand. So stop whining morans.
The question: How many 5 year-olds could you take on at once?
The specifics:
– You are in an enclosed area, roughly the size of a basketball court. There are no foreign objects.
– You are not allowed to touch a wall.
– When you are knocked unconscious, you lose. When they are all knocked unconscious, they lose. Once a kid is knocked unconscious, that kid is “out.”
– I (or someone else intent on seeing to it you fail) get to choose the kids from a pool that is twice the size of your magic number. The pool will be 50/50 in terms of gender and will have no discernable abnormalities in terms of demographics, other than they are all healthy Americans.
– The kids receive one day of training from hand-to-hand combat experts who will train them specifically to team up to take down one adult. You will receive one hour of “counter-tactics” training.
– There is no protective padding for any combatant other than the standard-issue cup.
* The kids are motivated enough to not get scared, regardless of the bloodshed. Even the very last one will give it his/her best to take you down.